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DeleD Community Edition Forum Index
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  Topic: A Little House
Alovon

Replies: 10
Views: 13111

PostForum: DeleD 3D Modelling   Posted: Wed Aug 21, 2013 12:49 pm   Subject: A Little House
Here we go. Getting a bit better at this. Not too detailed, but I really wanted that toony pixely goodness. This was a 32x32 texture scaled up to 2048x2048 (a bit excessive, but it makes it clearer in ...
  Topic: A Little House
Alovon

Replies: 10
Views: 13111

PostForum: DeleD 3D Modelling   Posted: Tue Aug 20, 2013 9:28 am   Subject: A Little House
Is there any way to blur a texture less when using a tiny texture? To keep it more pixelated? I've seen some really cool toony styles and I really like the retro pixel look, and I'd like to keep that ...
  Topic: A Little House
Alovon

Replies: 10
Views: 13111

PostForum: DeleD 3D Modelling   Posted: Sat Aug 10, 2013 6:19 am   Subject: A Little House
Alright, so this is only my second attempt at texture mapping, and it came out so-so. Any tips?

http://i1235.photobucket.com/albums/ff433/Dakota_Mancuso/Screenie2Raytraced_zps5c3a2020.png
  Topic: A Little House
Alovon

Replies: 10
Views: 13111

PostForum: DeleD 3D Modelling   Posted: Fri Aug 09, 2013 3:38 pm   Subject: A Little House
No texturing or anything. I'm still complete crap at that, but I thought it would be fun to give DeleD a go again. It's been a little bit, so hello! Smile

http://i1235.photobucket.com/albums/ff433/Da ...
  Topic: Low-Poly Vegetation / Really whatever you can think of
Alovon

Replies: 2
Views: 11174

PostForum: DeleD Tutorials   Posted: Sun Dec 11, 2011 6:31 am   Subject: Low-Poly Vegetation / Really whatever you can think of
Haha. Thanks, but still technically not my idea.
  Topic: Dungeon Crawler
Alovon

Replies: 2
Views: 8593

PostForum: DeleD User Game Projects   Posted: Sun Dec 11, 2011 6:15 am   Subject: Dungeon Crawler
Thanks for the tip! I don't expect an extra .bmp to weigh the the project down drastically to begin with. Machines are still getting better, and I think the majority of devices could handle it seeing ...
  Topic: Modular Level Pieces
Alovon

Replies: 5
Views: 5399

PostForum: DeleD 3D Modelling   Posted: Sun Dec 11, 2011 6:07 am   Subject: Modular Level Pieces
I actually texture the object first, then copy it so all the data is stored ahead of time. This being after the fact that I experimented with it for a few days.

I've developed a pretty decent way f ...
  Topic: Dungeon Crawler
Alovon

Replies: 2
Views: 8593

PostForum: DeleD User Game Projects   Posted: Thu Dec 01, 2011 11:36 pm   Subject: Dungeon Crawler
Hi all! I've got a few projects going, and I'm working off and on depending on school, but I recently played a little dungeon crawler on my phone. I have to say, the old school games still really have ...
  Topic: Just a little test
Alovon

Replies: 2
Views: 4179

PostForum: DeleD 3D Modelling   Posted: Thu Dec 01, 2011 9:05 pm   Subject: Just a little test
Yeah sure. I just put up a quick little tutorial. Here's the link. Very Happy http://www.delgine.com/forum/viewtopic.php?p=37201#37201
  Topic: Low-Poly Vegetation / Really whatever you can think of
Alovon

Replies: 2
Views: 11174

PostForum: DeleD Tutorials   Posted: Thu Dec 01, 2011 7:32 pm   Subject: Low-Poly Vegetation / Really whatever you can think of
Here is just a quick tutorial on how to create simple vegetation such as this.
http://i1235.photobucket.com/albums/ff433/Dakota_Mancuso/JustATest.jpg

Step One: Flat, ya know, like earth... Very Happy
htt ...
  Topic: Just a little test
Alovon

Replies: 2
Views: 4179

PostForum: DeleD 3D Modelling   Posted: Wed Nov 30, 2011 10:13 pm   Subject: Just a little test
I pulled a quick image of a tree off of Google to see if I could get some good looking vegetation without much time or effort poured into it. I think it came out pretty good. Comments & criticisms ...
  Topic: Single Edged Sword
Alovon

Replies: 2
Views: 11630

PostForum: DeleD Tutorials   Posted: Wed Nov 30, 2011 9:14 pm   Subject: Single Edged Sword
Okay, so I saw a really really old request for a sword, and I never felt it was fully addressed, so although the user who requested it will probably never see it, I feel it's good for the community no ...
  Topic: Modular Level Pieces
Alovon

Replies: 5
Views: 5399

PostForum: DeleD 3D Modelling   Posted: Wed Nov 30, 2011 3:28 pm   Subject: Modular Level Pieces
What exactly is the best way to texture something like this? The uv system, or just picking materials I've made? I have the majority of the textures done, I just need to know the best way of going abo ...
  Topic: Modular Level Pieces
Alovon

Replies: 5
Views: 5399

PostForum: DeleD 3D Modelling   Posted: Tue Nov 29, 2011 7:22 am   Subject: Modular Level Pieces
So I was browsing the site, and I found elementrix's portfolio/gallery, so I took a look. (Awesome work) I saw the modular level construction kit thing, and my one though was, "I want one!" ...
  Topic: Saving transformation data?
Alovon

Replies: 0
Views: 6753

PostForum: DeleD Feature Requests   Posted: Tue Nov 29, 2011 7:01 am   Subject: Saving transformation data?
So oftentimes when I scale an object, I use the manual inputs to get it exact. The only issue I have is when I swap tools, I have to go reenter all the parameters in order to do it a second time. (Bec ...
 
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