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DeleD Community Edition Forum Index
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  Topic: Submerged
Timpuktu

Replies: 96
Views: 53998

PostForum: DeleD 3D Modelling   Posted: Sun Dec 04, 2011 2:16 pm   Subject: Submerged
Hi all.

It has been long time since i posted anything and it's because a new job that has taken most of my time. I also have had some problems with my project that has killed most of my inspiration ...
  Topic: Submerged
Timpuktu

Replies: 96
Views: 53998

PostForum: DeleD 3D Modelling   Posted: Sun Jul 17, 2011 11:30 pm   Subject: Submerged
Today i have got simple AI working. It's an robot that follow you where ever you go. Next would be to add some more function to AI like shoot player, run away from player.

I sould have soon a new d ...
  Topic: Submerged
Timpuktu

Replies: 96
Views: 53998

PostForum: DeleD 3D Modelling   Posted: Sat Jul 16, 2011 2:14 pm   Subject: Submerged
Here is new screenshot for today. Cool
http://img.photobucket.com/albums/v446/Timpuktu/Random%20images/submerged_new_unity5.jpg

I have been working on code today. Right now i have improved weapon fi ...
  Topic: Submerged
Timpuktu

Replies: 96
Views: 53998

PostForum: DeleD 3D Modelling   Posted: Fri Jul 15, 2011 11:46 pm   Subject: Submerged
Thanks dave.

I have been doing some coding today and what i have working is,
Exclamation Crouching (need's little bit more work but almost fully working)
Exclamation Weapon animations (idle, move, aim in/ou ...
  Topic: SpaceStation
Timpuktu

Replies: 4
Views: 4852

PostForum: DeleD 3D Modelling   Posted: Fri Jul 15, 2011 1:47 pm   Subject: SpaceStation
Nice start there Conker303.
You might take a peek of NatashaUV when you create UV map for that spaceship. Newest version has now planar mapping that could help you out alot. Check out this topic http ...
  Topic: Submerged
Timpuktu

Replies: 96
Views: 53998

PostForum: DeleD 3D Modelling   Posted: Fri Jul 15, 2011 1:37 pm   Subject: Submerged
Today's work on current area.

http://img.photobucket.com/albums/v446/Timpuktu/Random%20images/submerged_new10.jpg
Hmm, that roof could use some props, maybe ventilation. Cool

- Timpuktu
  Topic: Submerged
Timpuktu

Replies: 96
Views: 53998

PostForum: DeleD 3D Modelling   Posted: Wed Jul 13, 2011 10:29 am   Subject: Submerged
Thanks Dave, i propably need all the luck i can get. Laughing

Screenshot of a day:
http://img.photobucket.com/albums/v446/Timpuktu/Random%20images/submerged_new9.jpg

- Timpuktu
  Topic: Terrain editor needed
Timpuktu

Replies: 7
Views: 7556

PostForum: Other Graphical Tools   Posted: Tue Jul 12, 2011 4:04 pm   Subject: Terrain editor needed
I would love to help you harper, but i dont have much experience with landscape'ing or heightmaps so i propably could not do better job than you.

I hope you find someone to help you because your pr ...
  Topic: Best way to 'carve' rock?
Timpuktu

Replies: 11
Views: 9153

PostForum: DeleD 3D Modelling   Posted: Tue Jul 12, 2011 4:01 pm   Subject: Best way to 'carve' rock?
Nice work with texturing, AWM Mars.

- Timpuktu
  Topic: Submerged
Timpuktu

Replies: 96
Views: 53998

PostForum: DeleD 3D Modelling   Posted: Tue Jul 12, 2011 3:53 pm   Subject: Submerged
I have been working on a new area, still alot of work needs to be do but here's what it look's currently. Also new texture set for more variation. Cool

http://img.photobucket.com/albums/v446/Timpuktu ...
  Topic: Best way to 'carve' rock?
Timpuktu

Replies: 11
Views: 9153

PostForum: DeleD 3D Modelling   Posted: Sun Jul 10, 2011 11:37 am   Subject: Best way to 'carve' rock?
Nice one dave. Smile

I had to go at it myself.

http://img.photobucket.com/albums/v446/Timpuktu/canyon_rock_test.jpg

I actually UV mapped it with NatashaUV and made custom texture for it (realy f ...
  Topic: multiple joints animation question ...
Timpuktu

Replies: 10
Views: 8808

PostForum: DeleD Community Edition   Posted: Sat Jul 09, 2011 1:46 pm   Subject: multiple joints animation question ...
You could also import it to Blender to test the animation. There might be even Blitzbasic 3D exporter for blender somewhere. Im not sure of that because i havent used blitzbasic ( i tried it but i was ...
  Topic: Best way to 'carve' rock?
Timpuktu

Replies: 11
Views: 9153

PostForum: DeleD 3D Modelling   Posted: Sat Jul 09, 2011 1:26 pm   Subject: Best way to 'carve' rock?
You might try to use the grid as base object and then use magnet tool to shape it or just moving vertices by hand.

Im not sure is there a simple way to do it, so just start deled and try to create ...
  Topic: Submerged
Timpuktu

Replies: 96
Views: 53998

PostForum: DeleD 3D Modelling   Posted: Sat Jul 09, 2011 1:18 pm   Subject: Submerged
Thanks granada, i would like to see what you could do with those textures as i've seen your scifi work. Smile

Today i desided to do try an make weapon, so here is wip screenshot of plasma rifle. Still ...
  Topic: Submerged
Timpuktu

Replies: 96
Views: 53998

PostForum: DeleD 3D Modelling   Posted: Fri Jul 08, 2011 6:49 pm   Subject: Submerged
I have updated the web player demo. Cool

As for now Submerged is an First Person Shooter. Im thinking of Deus EX / System Shock type of game where you would have choices how you do diffent assignment ...
 
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