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DeleD Community Edition Forum Index
Author Message
  Topic: Mouse and camera settings
froqus

Replies: 7
Views: 5134

PostForum: DeleD Feature Requests   Posted: Sun Nov 23, 2008 5:54 am   Subject: Mouse and camera settings
i must be modelling torque interiors with real scale
  Topic: Mouse and camera settings
froqus

Replies: 7
Views: 5134

PostForum: DeleD Feature Requests   Posted: Wed Nov 12, 2008 10:46 am   Subject: Mouse and camera settings
man, Shift+RMouse=its moving only to line =). i tell about slowers rotation while navigation too. Shift+mouse cant give possibility free fly =)
  Topic: Mouse and camera settings
froqus

Replies: 7
Views: 5134

PostForum: DeleD Feature Requests   Posted: Mon Nov 10, 2008 12:22 pm   Subject: Mouse and camera settings
Mouse sensitivity while navigate in 3D view... (now very fast rotate and move)
Mouse reverse in 3D view (on\off)
Camera speed in 3D view (WASD\arrow keys - now very fast fly camera)... better while ...
  Topic: DeleD 1.72 released!
froqus

Replies: 16
Views: 14069

PostForum: News / Announcements   Posted: Tue Oct 09, 2007 5:20 am   Subject: DeleD 1.72 released!
Changes for viewports its exellent =)
  Topic: Viewports
froqus

Replies: 5
Views: 3477

PostForum: DeleD Feature Requests   Posted: Tue Sep 11, 2007 4:33 pm   Subject: Viewports
good answer Very Happy
  Topic: Viewports
froqus

Replies: 5
Views: 3477

PostForum: DeleD Feature Requests   Posted: Tue Sep 11, 2007 8:43 am   Subject: Viewports
hmmm.... where is answer from developers? =)
  Topic: Viewports
froqus

Replies: 5
Views: 3477

PostForum: DeleD Feature Requests   Posted: Fri Aug 31, 2007 7:57 pm   Subject: Viewports
If it possible to add "save viewport layout" option, so upon restart it will be the same as I left it before closing? It's really bugging me that every time I start or change window size I n ...
  Topic: .map valve 220 or(and) quake .map import-export
froqus

Replies: 2
Views: 2411

PostForum: DeleD Feature Requests   Posted: Thu Jun 07, 2007 7:02 am   Subject: .map valve 220 or(and) quake .map import-export
Brush-based geometry else will long use in miscellaneous games, and Valve Hammer has plenty of variants of the use in miscellaneous games also. Exist the variants of the carrying made with this help o ...
  Topic: binary own DeleD format, textures include
froqus

Replies: 6
Views: 3620

PostForum: DeleD Feature Requests   Posted: Tue Jun 05, 2007 6:01 am   Subject: binary own DeleD format, textures include
Reason there is in that event if several objects is used with miscellaneous textures , but having alike name.
  Topic: binary own DeleD format, textures include
froqus

Replies: 6
Views: 3620

PostForum: DeleD Feature Requests   Posted: Thu May 31, 2007 5:44 pm   Subject: binary own DeleD format, textures include
You want a binary map format with all the texture files embedded inside it? Confused
no. only for use inside DeleD , for any objects, not only for maps . and for quick navigation in big archives for prefa ...
  Topic: binary own DeleD format, textures include
froqus

Replies: 6
Views: 3620

PostForum: DeleD Feature Requests   Posted: Wed May 30, 2007 8:19 pm   Subject: binary own DeleD format, textures include
it's possible make?
  Topic: .map valve 220 or(and) quake .map import-export
froqus

Replies: 2
Views: 2411

PostForum: DeleD Feature Requests   Posted: Wed May 30, 2007 8:11 pm   Subject: .map valve 220 or(and) quake .map import-export
.map importer in work, it's good, (bugggs beta), but this better than nothing. thanks =).
Some more add .map export... or this plugin already in development?
Need format which common and easy for ...
  Topic: .ac (AC3D) Importer\Exporter
froqus

Replies: 5
Views: 3521

PostForum: DeleD Feature Requests   Posted: Wed May 30, 2007 7:48 pm   Subject: .ac (AC3D) Importer\Exporter
AC3D already imports and exports a few formats that DeleD can read.
Yes. But have problem: .obj not allways correctly read from DeleD after 2-3 transfer in AC3D to DeleD and back. And .obj too not be ...
  Topic: .map Importer
froqus

Replies: 3
Views: 4690

PostForum: DeleD Plugins   Posted: Wed May 23, 2007 1:49 pm   Subject: .map Importer
I could send and description of the file of the big size - which was also imported with error , but this has occupied several pages =) need?
  Topic: .map Importer
froqus

Replies: 3
Views: 4690

PostForum: DeleD Plugins   Posted: Mon May 21, 2007 11:56 pm   Subject: .map Importer
http://img512.imageshack.us/img512/8250/map1di0.gif

{
"classname" "worldspawn"
// brush box
{
( -19.673187 0.000000 -19.820002 ) ( 25.692596 40.887932 -19.820002 ) ( -19.67 ...
 
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