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DeleD Community Edition Forum Index
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  Topic: Nothing new after 2 months?
tpascal

Replies: 69
Views: 38363

PostForum: DeleD Community Edition   Posted: Tue Sep 07, 2010 7:01 pm   Subject: Nothing new after 2 months?

If you want to write your own modeller, or do a rewrite of DeleD, do note that a "freshly written codebase" will contain bugs. A matured program like DeleD has much of those bugs eliminate ...
  Topic: Rotate polygon to parallel plane
tpascal

Replies: 10
Views: 13853

PostForum: DeleD Development   Posted: Mon May 17, 2010 11:49 pm   Subject: re
I have a lighmapper app code, currently i am just using the triangle's normal and the triangle points for doing light calcs, as i am deriving every lumel in world space anyway i wonder if using a sim ...
  Topic: Rotate polygon to parallel plane
tpascal

Replies: 10
Views: 13853

PostForum: DeleD Development   Posted: Mon May 17, 2010 11:48 pm   Subject: Rotate polygon to parallel plane
This code is not mine, i have it stored to be used later so i dont even have tested it.


#----------------------------------------------------------------------------
# Given two vectors v1 and v ...
  Topic: Patch for turn-table rotation 3d view
tpascal

Replies: 20
Views: 14984

PostForum: DeleD Development   Posted: Thu Jan 21, 2010 5:20 pm   Subject: Patch for turn-table rotation 3d view

the initial version of the turn-table 3d rotation has been committed to the DeleD CE codebase, so fee free to check out the code and try it out


It works excelent Paul, exactly the feature i wa ...
  Topic: Patch for turn-table rotation 3d view
tpascal

Replies: 20
Views: 14984

PostForum: DeleD Development   Posted: Wed Jan 20, 2010 10:42 pm   Subject: Patch for turn-table rotation 3d view

Hi guys,
I have a patch for the current version of DeleD CE (version 6) which should add in y-axis rotation around the world origin or the first selected object origin.


This is simple the mos ...
  Topic: How to contribute
tpascal

Replies: 14
Views: 26447

PostForum: DeleD Development   Posted: Mon Jan 18, 2010 10:08 pm   Subject: Bug list
Question about the bug track list,

I have seen there is already 7 bugs reported in the list; bugs in these list should be considered as confirmed bug that need to be fixed (and maybe the bug is c ...
  Topic: CE crashing
tpascal

Replies: 14
Views: 8934

PostForum: DeleD Community Edition   Posted: Fri Jan 15, 2010 10:55 pm   Subject: CE crashing
Try this executable with the anti-piracy feature disabled:

www.dxtre3d.com/temp/deled.zip
  Topic: CE crashing
tpascal

Replies: 14
Views: 8934

PostForum: DeleD Community Edition   Posted: Fri Jan 15, 2010 10:46 pm   Subject: CE crashing
I think i got it,

Current Deled CE still include a security system, (fFileCheckTimer) which seem it check somthing every 10 minutes.

I recompiled the executable with fFileCheckTimer.Enabled := ...
  Topic: Announcement: DeleD goes Open Source!
tpascal

Replies: 70
Views: 123281

PostForum: News / Announcements   Posted: Fri Jan 15, 2010 9:21 pm   Subject: Announcement: DeleD goes Open Source!

I noticed that the source is available in the repository at Sourceforge. I downloaded it this morning and I started to analyze it. I think PJ and Jeroen did a terrific job. The code is nicely struct ...
  Topic: Does DeleD have frustum culling?
tpascal

Replies: 8
Views: 4591

PostForum: DeleD Community Edition   Posted: Tue Nov 24, 2009 11:11 pm   Subject: re-
In a level editor, the user should group the scene in sections, and then hide/unhide sections of you scene, most the time you dont need to see the whole scene for editing the chunk you re working on ...
  Topic: Announcement: DeleD goes Open Source!
tpascal

Replies: 70
Views: 123281

PostForum: News / Announcements   Posted: Mon Nov 23, 2009 5:36 pm   Subject: Announcement: DeleD goes Open Source!
Great news,

But just dont give the source expecting programers will come with their own initiative to do newer versions; we need a leadership, we need direction, we need a path to follow, lets g ...
 
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