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Ultra Vires

 
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Maelstrom
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Joined: 18 Oct 2010
Posts: 6

PostPosted: Mon Aug 15, 2011 1:36 am    Post subject: Ultra Vires Reply with quote



Hi! Last week I started working on a project by the name of "Ultra Vires". So far the game is nothing more than visual, as Im just having a good time modelling and drawing textures Smile

Story: Two factions beating each other asunder. The map is just one huge world-pvp battleground... Haven't decided what races to be involved in each faction, yet...

Plans:
The world contains 7 zones:
    "Pinetree" (1st faction starting zone)
    "Dark Forest"
    "Swamp"
    "Jungle"
    "Snowy-mountain" (2nd faction starting zone)
    "unknown"
    "it's confidential" (also known as "thesuperawesomesecretzone")

Yes, these names a working titles... Don't worry!

I'll start by posting some pictures of "pinetree"-zone:




"Dark Forest" zone...


This picture is a little bit dark, but it's the look of the zone so I won't do anything about it...



Last edited by Maelstrom on Wed Aug 17, 2011 3:01 pm; edited 1 time in total
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Maelstrom
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Joined: 18 Oct 2010
Posts: 6

PostPosted: Mon Aug 15, 2011 1:38 am    Post subject: Reply with quote

I'll post some updates when/if I get any further on this game...
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Jeroen
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Joined: 07 Aug 2004
Posts: 5325
Location: The Netherlands

PostPosted: Mon Aug 15, 2011 6:38 am    Post subject: Reply with quote

That's a lovely scene, really! Very Happy

Can you tell us a bit more about your plans? Smile
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chronozphere
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Joined: 20 Jun 2006
Posts: 1010
Location: Netherlands

PostPosted: Tue Aug 16, 2011 10:43 am    Post subject: Reply with quote

OOhh.. that looks great! A bit dark though. On the other hand, it gives you a lot of freedom when adding lights. If you intend to add loads of weapons/spells, these might be used to "light up" the scene. Twisted Evil
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Maelstrom
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Joined: 18 Oct 2010
Posts: 6

PostPosted: Wed Aug 17, 2011 3:07 pm    Post subject: Reply with quote

@Jeroen: Plans? I really don't have any plans... Going straight forward with what pops into my head... But! I added some "plans/story" concepts I just figured out... (edited first post)

@chronozphere: added some light to those screens with the helpfull "auto contrast" in photoshop... The reason why they turned up so dark was because I was really sleepy and for some odd reason took the screenshots during nighttime in the game... Sleep might not be overrated after all hmmm...
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AWM Mars
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Joined: 06 Jan 2010
Posts: 1193
Location: Wilts England

PostPosted: Wed Aug 17, 2011 3:26 pm    Post subject: Reply with quote

Those scenes are looking very good indeed (especially now they are lightened as well) Smile

I wish I could put scenes like that together, you should consider writting a tutorial sometime.
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harper
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Joined: 19 Jul 2007
Posts: 283
Location: Hamburg, Germany

PostPosted: Wed Aug 17, 2011 5:04 pm    Post subject: Good looking! Reply with quote

Hi Maelstrom !
Your work looks very good - a consistent optic through your world, although ist's half realistic and half comic-style. Others have done great success with such a style (think about a mayor MMO, hehe).
So, keep on, and have fresh ideas of gameplay etc.
Btw, cool name!
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