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DeleD under Delphi Seattle

 
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Execute
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Joined: 30 Jan 2016
Posts: 5

PostPosted: Sat Jan 30, 2016 11:41 pm    Post subject: DeleD under Delphi Seattle Reply with quote

Hello there,

I've just tried to compile Deled under Seattle, and it works with very few changes Smile

remove
- FastMM4
- frmScriptingMain
-SynEdit*.*

add "FormatSettings." before "DecimalSeparator"

in TfrmCreateEdit.CreatePrefabsGUI, add "* SizeOf(Char)" in GetMem()

in MZLib, ZLIB_VERSION : string {[10] }

OpenGL.pas, unit_DDSSupport, unit_PNGSupport, unit_XMLReader needs some AnsiChar/PAnsiChar

GR32 needs some units prefix to avoid functions collisions

And that's all !

Don't know if X64 is ok cause GR32 is an old 32bits version with a lot of inline ASM.

Paul

EDIT:
to compile for 64bits:
- remove PascalScript
- update GR32 to last release and add VER300 in GR32_Compiler.inc
- fix ReadVersionNumber because Log10(0) raise an exception (probably avoid under Win32 because of OpenGL initialisation)
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Jeroen
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Joined: 07 Aug 2004
Posts: 5317
Location: The Netherlands

PostPosted: Sun Jan 31, 2016 10:28 am    Post subject: Reply with quote

Hey there Execute, and welcome to these forums! Smile

That's excellent news! Are you planning to do some DeleD development? Cool
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Execute
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Joined: 30 Jan 2016
Posts: 5

PostPosted: Sun Jan 31, 2016 1:23 pm    Post subject: Reply with quote

Hi Jeroen,

yes I'll play with your code and give you any notable feedback Wink

if you create a new branch on SF I can upload the changes I've made.

this is my profil on SF
http://sourceforge.net/u/tothpaul/

Paul
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