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DirectX exporter problem

 
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trucker2000
DeleD PRO user


Joined: 11 May 2005
Posts: 1839
Location: Sacramento, California

PostPosted: Mon Oct 03, 2005 10:27 am    Post subject: DirectX exporter problem Reply with quote

It seems that with the new build of Deled (The last one to come out.) that the directX export pluggin has been broken.
If I make a complicated object and export it to X format, then import it back into another project, I get most of my object. Some things are missing, and some flipped.
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Jeroen
Site Admin


Joined: 07 Aug 2004
Posts: 5332
Location: The Netherlands

PostPosted: Mon Oct 03, 2005 11:21 am    Post subject: Reply with quote

Thanks for the report, we'll get into it a.s.a.p!
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Paul-Jan
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Joined: 08 Aug 2004
Posts: 3066
Location: Lage Zwaluwe

PostPosted: Mon Oct 03, 2005 7:47 pm    Post subject: Reply with quote

Trucker, If it doesn't take too much of a time: could you confirm wether it is the _exporter_ or the _importer_ that is causing the problems? If you load your exported object into the DirectX mesh viewer, does it show up allright?

If this takes too much time to find out, never mind. We'll just have to put a little more effort into reproducing the problem then. Thanks again for reporting! Smile
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Paul-Jan
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Posts: 3066
Location: Lage Zwaluwe

PostPosted: Wed Oct 05, 2005 6:49 am    Post subject: Reply with quote

I can now reproduce this behaviour. It is definitely the importer that is behaving funny, not the exporter.
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trucker2000
DeleD PRO user


Joined: 11 May 2005
Posts: 1839
Location: Sacramento, California

PostPosted: Wed Oct 05, 2005 9:26 am    Post subject: Reply with quote

Sorry, haven't been able to log on lately. Keep getting that infernal "page not found error". (had this prob with another site last year)

Glad you found the real culprit. And yes, it's in the importer. Sorry, should have checked that.
_________________
Some day I will grow up and be a real modeler.
"Never give up! Never surrender!!"
Sys specs:
asus
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Invidia gtx560 video card
Windows 8 (worst op sys Ever)
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Paul-Jan
Site Admin


Joined: 08 Aug 2004
Posts: 3066
Location: Lage Zwaluwe

PostPosted: Wed Oct 05, 2005 10:45 am    Post subject: Reply with quote

No problem, that's what we are here for Smile

Sorry to hear you still are having problems accessing our site. Maybe it's some sort of DNS error, but I really don't know too much about these kinda things Sad
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trucker2000
DeleD PRO user


Joined: 11 May 2005
Posts: 1839
Location: Sacramento, California

PostPosted: Thu Oct 06, 2005 1:29 am    Post subject: Reply with quote

It's a problem on my end with IE.
I have a love/hate relationship with Microsoft.
_________________
Some day I will grow up and be a real modeler.
"Never give up! Never surrender!!"
Sys specs:
asus
8 gigs ram
Invidia gtx560 video card
Windows 8 (worst op sys Ever)
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Paul-Jan
Site Admin


Joined: 08 Aug 2004
Posts: 3066
Location: Lage Zwaluwe

PostPosted: Fri Oct 14, 2005 9:23 pm    Post subject: Reply with quote

Update: a new version of the importer is available (see this post). I am pretty sure this fixes your issue, please see if things now work for you! If you could let us know, that would be great!

Thanks! Smile
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trucker2000
DeleD PRO user


Joined: 11 May 2005
Posts: 1839
Location: Sacramento, California

PostPosted: Sat Oct 15, 2005 3:58 pm    Post subject: Reply with quote

This new version seems to be working perfectly. Thankyou. Smile
I tested by importing 2 different worlds and everything loaded properly.
_________________
Some day I will grow up and be a real modeler.
"Never give up! Never surrender!!"
Sys specs:
asus
8 gigs ram
Invidia gtx560 video card
Windows 8 (worst op sys Ever)
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