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Mini 37 - Arcade Racer
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Soulfrog
Member


Joined: 04 Jan 2007
Posts: 31

PostPosted: Mon Mar 26, 2007 10:33 am    Post subject: Mini 37 - Arcade Racer Reply with quote

Genre :
Arcade Racing/Racer
Title :
Mini 37
Engine :
Torque Game Engine
Tools :
3DS Max 7 | Photoshop CS | Deled | C++ | Torsion
Crew :
3 Artists | 2 Programmers
Location :
South Africa
Price :
Freeware
Studio :
Luma Games / Luma Arcade
Platform :
PC | Windows 98 / XP / 2000 / Vista
Min. Specs :
TBA
Rating :
TBA
Gameplay :
Single player and multiplayer (6-8 players(TBA)).
Release Date/s :
TBA
----------------------------
Downloadable content :
Cutscenes/FMV:
http://www.mini.co.za/MINI37/images/MINI37.zip
----------------------------
Links :
http://www.mini.co.za
http://www.mini37.co.za
http://www.luma.co.za
http://www.discreet.com
http://www.garagegames.com
----------------------------
Screenshots:








Above screenshots are from Stage 1 (Alpha) of development/release.
The next two stages are going to be available to the public (free), dates TBA.

Soulfrog
Lead Artist,
Luma Games | Luma Arcade

All Rights Reserved.
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elementrix
DeleD PRO user


Joined: 11 May 2006
Posts: 1300
Location: The Netherlands

PostPosted: Mon Mar 26, 2007 11:21 am    Post subject: Reply with quote

may i ask: what did you do with deled.

and i think it looks very cool!
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Soulfrog
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Joined: 04 Jan 2007
Posts: 31

PostPosted: Mon Mar 26, 2007 12:15 pm    Post subject: Reply with quote

elementrix : Good question.

We are using Deled as a bridge between 3DS Max and Torque for all our world geometry ( buildings and roads ). Specifically, exporting a .3ds format out of 3DS Max, importing it into Deled - then exporting the .map file to be processed into .dif format. There are a few other things that Deled handles nicely for us i.e. texture co-ordinates and debug info - which we plug into as part of our pipeline.
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Mr.Fletcher
DeleD PRO user


Joined: 07 Aug 2004
Posts: 1772
Location: Germany

PostPosted: Mon Mar 26, 2007 2:24 pm    Post subject: Reply with quote

Huh that looks amazing Very Happy
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Jeroen
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Joined: 07 Aug 2004
Posts: 5332
Location: The Netherlands

PostPosted: Mon Mar 26, 2007 3:10 pm    Post subject: Reply with quote

That simply looks great! Very Happy Did I mention I just love Mini's? Actually thought about leasing one myself... seriously! Cool

Great to see DeleD being used for things like this. Would you mind us using a screenshot for our gallery?
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Soulfrog
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Joined: 04 Jan 2007
Posts: 31

PostPosted: Mon Mar 26, 2007 3:31 pm    Post subject: Reply with quote

Jeroen :
Product is very "alpha". Lots to be done and almost 2 1/2 months left to develop. : )
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Jeroen
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Joined: 07 Aug 2004
Posts: 5332
Location: The Netherlands

PostPosted: Mon Mar 26, 2007 6:50 pm    Post subject: Reply with quote

It looks great already - fine stuff for our gallery. So please? Wink
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Daaark
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Joined: 01 Sep 2004
Posts: 2696
Location: Ottawa, Canada

PostPosted: Mon Mar 26, 2007 7:24 pm    Post subject: Reply with quote

What is Torsion?

Very nice. I love 3D cityscapes.
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elementrix
DeleD PRO user


Joined: 11 May 2006
Posts: 1300
Location: The Netherlands

PostPosted: Mon Mar 26, 2007 7:48 pm    Post subject: Reply with quote

Quote:
What is Torsion?


just a fast google:

http://www.garagegames.com/mg/snapshot/view.php?qid=1392

it looks like it is a somekind of a scripting tool for torque?
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Soulfrog
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Joined: 04 Jan 2007
Posts: 31

PostPosted: Tue Mar 27, 2007 7:30 am    Post subject: Reply with quote

Jeroen : Kewls, got for it. More shots are coming thou.
Vampyre_Dark : Torsion is a Torque scripting/debugging tool.
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Vijchti
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Joined: 16 Aug 2006
Posts: 250

PostPosted: Tue Mar 27, 2007 6:20 pm    Post subject: Reply with quote

Can't wait to play it. Wink
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mappy
DeleD PRO user


Joined: 18 Aug 2005
Posts: 340
Location: France

PostPosted: Wed Mar 28, 2007 7:52 pm    Post subject: Reply with quote

That looks very pro Cool
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trucker2000
DeleD PRO user


Joined: 11 May 2005
Posts: 1839
Location: Sacramento, California

PostPosted: Wed Mar 28, 2007 8:19 pm    Post subject: Reply with quote

Wow, love the look of those cars.
Question: Are you using tgea?
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Virtual X
Member


Joined: 19 Mar 2006
Posts: 13

PostPosted: Wed Mar 28, 2007 10:43 pm    Post subject: Reply with quote

looks amazing! I wish you the best of luck with the project! certainly looks AAA Wink
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Soulfrog
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Joined: 04 Jan 2007
Posts: 31

PostPosted: Tue Apr 03, 2007 9:36 am    Post subject: Reply with quote

Trucker2000: Sorry for late reply - we are using TGE
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