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Monkey Checkers

 
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Starnick
DeleD PRO user


Joined: 28 Jul 2007
Posts: 611

PostPosted: Sat Nov 15, 2008 9:32 pm    Post subject: Monkey Checkers Reply with quote

Thought I'd share this here too (as I did on the jMonkey forums). Myself and another are developing a checkers game client for our software engineering class. Another team developed the server (written in C#). You can chat/private message other players in the lobby, and create/join tables to get games going in the lobby. The 3D implementation is of course using jMonkey via its awt canvas feature. It still needs some work on optimization and bug fixes, and we have some plans to add some more features/jazz it up for next week. But the game's playable.

http://www.pyrogames.net/webstart/MonkeyCheckers.wmv

The table's rather horrible, but yesterday I redid the checkers with a nicer texture. All deled via my DeleD -> jMonkey pipeline. Certainly not the most thrilling use of deled, but a use nonetheless.
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Jeroen
Site Admin


Joined: 07 Aug 2004
Posts: 5332
Location: The Netherlands

PostPosted: Sat Nov 15, 2008 10:21 pm    Post subject: Reply with quote

Very nice! It's good to see a playable demo like this. Smile The 3D stuff looks a bit blurry. Is that jmonkey specific?
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Starnick
DeleD PRO user


Joined: 28 Jul 2007
Posts: 611

PostPosted: Sat Nov 15, 2008 11:20 pm    Post subject: Reply with quote

Jeroen wrote:
Very nice! It's good to see a playable demo like this. Smile The 3D stuff looks a bit blurry. Is that jmonkey specific?


It looks like you can blame that on the compression and/or Camtasia Studio Wink
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