Delgine 3D Tools & Content DeleD Community Edition
Forums
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

DeleD Opensource, but still got a paid export. (torque)

 
Post new topic   Reply to topic    DeleD Community Edition Forum Index -> DeleD Community Edition
View previous topic :: View next topic  
Author Message
stressless
Member


Joined: 05 Jul 2008
Posts: 288
Location: Netherlands, The

PostPosted: Fri Jan 22, 2010 8:16 am    Post subject: DeleD Opensource, but still got a paid export. (torque) Reply with quote

Hey,
Now that DeleD is opensource, you should except that the export tools would be opensource as well. But there not.

http://www.delgine.com/index.php?filename=product_torqueexporter

Torque is still $ 14,95
Is this going to stay this way?
Because i might be intrested in this export.
Need to make some of the models in Torque format.

Greetings,
Stressless
Back to top
View user's profile Send private message Visit poster's website
Paul-Jan
Site Admin


Joined: 08 Aug 2004
Posts: 3066
Location: Lage Zwaluwe

PostPosted: Fri Jan 22, 2010 3:07 pm    Post subject: Reply with quote

No, it's going to be free really soon (I don't even think you can order it anymore), and probably will go open source shortly thereafter. However, noticate that this is an exporter for the torque .diff format that is rather obsolete (and very elaborate to create, even when doing a polygons->brush conversion with the help of the exporter).

Torque itself is moving towards real polygon geometry and collada. Perhaps that would be a better direction to look in?
Back to top
View user's profile Send private message Visit poster's website
trucker2000
DeleD PRO user


Joined: 11 May 2005
Posts: 1839
Location: Sacramento, California

PostPosted: Sun Jan 24, 2010 12:45 am    Post subject: Reply with quote

Paul-Jan wrote:
No, it's going to be free really soon (I don't even think you can order it anymore), and probably will go open source shortly thereafter. However, noticate that this is an exporter for the torque .diff format that is rather obsolete (and very elaborate to create, even when doing a polygons->brush conversion with the help of the exporter).

Torque itself is moving towards real polygon geometry and collada. Perhaps that would be a better direction to look in?

If a person is using tge or tgea, the dif format is still relevant and useful.
I've been looking forward to see how you made the conversion to dif.
_________________
Some day I will grow up and be a real modeler.
"Never give up! Never surrender!!"
Sys specs:
asus
8 gigs ram
Invidia gtx560 video card
Windows 8 (worst op sys Ever)
Back to top
View user's profile Send private message Visit poster's website
Paul-Jan
Site Admin


Joined: 08 Aug 2004
Posts: 3066
Location: Lage Zwaluwe

PostPosted: Sun Jan 24, 2010 6:35 pm    Post subject: Reply with quote

No you donīt. Really, the first version was nice and elegant and smart... and didnīt work on any but the most trivial geometry because of accumulating rounding errors.

3 billion patches, stitches and bandages later and weīve ended up with a bit of code Iīm not exactly proud of. Very Happy

Then again, someone might be willing to give the whole thing a good rewrite and we'd end up with something really powerful. So yay to optimism! \o/
Back to top
View user's profile Send private message Visit poster's website
trucker2000
DeleD PRO user


Joined: 11 May 2005
Posts: 1839
Location: Sacramento, California

PostPosted: Sun Jan 24, 2010 6:58 pm    Post subject: Reply with quote

Paul-Jan wrote:
No you donīt. Really, the first version was nice and elegant and smart... and didnīt work on any but the most trivial geometry because of accumulating rounding errors.

3 billion patches, stitches and bandages later and weīve ended up with a bit of code Iīm not exactly proud of. Very Happy

Then again, someone might be willing to give the whole thing a good rewrite and we'd end up with something really powerful. So yay to optimism! \o/

Yes, it was clunky. If the modeler worked things right tho, it worked. I am an optimist tho, so..... still looking forward to some spagetti. Very Happy
_________________
Some day I will grow up and be a real modeler.
"Never give up! Never surrender!!"
Sys specs:
asus
8 gigs ram
Invidia gtx560 video card
Windows 8 (worst op sys Ever)
Back to top
View user's profile Send private message Visit poster's website
Display posts from previous:   
Post new topic   Reply to topic    DeleD Community Edition Forum Index -> DeleD Community Edition All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum