|This generic MAP importer imports both Valve 220 (half-life, etc.) and Quake .MAP files.
As this exporter is still in beta, any feedback is most appreciated!
- Supports geometry, textures and light_omni lights.
- Textures that can not not found are replaced with grayscale dummy materials that are easy to identify and replace from within DeleD.
- The null texture are is imported as a semi-translucent red surface, making it easy to spot portals and dummy faces.
- Brush properties (classname, ambient_light, etc.) are stored inside the primitive Tag.