Table of contentsIntroduction
I've put together this brief tutorial on how to create geometry that "wraps" around some other geometry, using the CSG functionality of DeleD. Note: CSG is available in DeleD PRO only.
Now, we're going to split these cylinders to create geometry that matches the sphere. When using CSG, the option whether to keep the operator (the sphere in this case), or delete it, after the split, is configured in the settings panel:
Click the CSG tab and make sure the "keep operands" option is checked:
Now, select first the left cylinder (with shift-click in the overhead view), and then the sphere (with control-shift-click) so they're both selected, the sphere being second. Order counts, as the "operand" will be the second thing selected. Press the "Split" button:
Do the same thing with the other cylinder: select cylinder, control-select the sphere, and split. You should now have split the two cylinders where they intersect the sphere. In this screen shot, I've moved the cylinder slightly away from the sphere, to show how the pieces match up:
Delete these pieces. Select the pieces that are still inside the sphere (you can select all, and then de-select the sphere to make it easier) and move them a smidgen out towards the front of the sphere. You will see the black eyes lining up with the sphere surface. You're done!