Glossary
From DeleDWiki
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BlitzB3DExporter [dupe]
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Engine - To interpret/play your scene made in DeleD, you need an engine. There are different types of engines, depending on the task; a graphics engine is responsible for rendering things, while a game engine manages game entities, level information etc. If you need an engine, take a look at this page.
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Glossary
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Low poly - term used to describe that the creator of a scene tries to keep the polycount low.
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Plugin Development in PureBasic
Polycount - The amount of polygons used in a scene.
