Glossary

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Contents

A

B

B3D

BlitzB3DExporter [dupe]

C

Comments About Plugin API

Community Portal

Compatibility Matrix

Constructive Solid Geometry

Create / Edit Panel

Culling

D

DeleD

DeleD LITE

DeleD PRO

E

Engine - To interpret/play your scene made in DeleD, you need an engine. There are different types of engines, depending on the task; a graphics engine is responsible for rendering things, while a game engine manages game entities, level information etc. If you need an engine, take a look at this page.

Everybody Models

F

FAQ

G

Geometry Toolbox

Gizmo

Glossary

H

Hotkeys

I

Introduction Geometry Editing

J

K

L

Lightmapping

Lightmapping Tutorial

Low poly - term used to describe that the creator of a scene tries to keep the polycount low.

M

Map

Material Editor

Material Picker

Multiverse Exporter

N

Normals

O

Object Inspector

P

Plugin

Plugin Development

Plugin Development in C/C++

Plugin Development in PureBasic

Prefab

Primitive

Polygon

Polycount - The amount of polygons used in a scene.

Q

R

S

Scene

Scene Panel

Skybox

T

Tutorials

Triangle

T-Junction

U

UV-Map

V

Vertex

W

Weld

X

Y

Z

Z-fighting

Personal tools